![]() I'd be lying if I said blowing up corpses (which kills enemies, generating even more corpses to kill more enemies) wasn't fun. You can also use those corpses offensively-by blowing them up, for example. Corpses can be consumed for the Necromancer equivalent of mana, called Essence, which otherwise only regenerates when using certain skills. When enemies (not to mention some allies) fall, they can leave lingering corpses on the battlefield. That's a new resource specific to the Necromancer. ![]() ![]() It's a lot.Īnd that's not even including the big, splashy attacks they can generate from corpses. Besides being able to mitigate the hordes, the class can also stun, slow, and drain life from their enemies, as well as summoning temporary ranged attackers that buff the Necromancer further. Of course, if you want more of a challenge, Diablo 3 already has a rainbow of different difficulty levels to select from.Įven so, the Necromancer teeters just a bit too far into "overpowered" territory for me. The Necromancer, it turns out, is very good at tearing. Much of the fun is instead seeing how quickly and efficiently you can tear through whole menageries of monsters. Diablo has never been an inherently hard series. Enemies almost literally let you shoot, stab, skewer, explode, or curse them without a fight. Without needing to worry about dodging or taking damage, minion-centric builds of the class feel a bit like playing the last turret in a tower-defense game. Since your skeletons are tangible, targetable units, however, Diablo 3's signature swarms of enemies usually split off to fight them instead of going straight for the Necromancer. When one dies (re-dies?), another rises to take its place. One of their earliest spells, for instance, passively summons skeletons to your Necromancer's side. As such, a Necromancer drifts toward the sedentary side of things. The Necromancer is more traditionally pet-focused. A Witch Doctor might throw a jar of spiders to nibble at nearby foes, but mathematically it's no different from any old skill that does damage over time. Ostensibly a pet class, the Witch Doctor casts many spells that just looked like summoning. Maybe it's just me, but the name alone implies a unique quest line or some other kind of story content to round out the mechanical additions.ĭiablo 3's existing Witch Doctor sidestepped that balance with smart art design. It doesn't help, of course, that Blizzard calls this DLC pack Rise of the Necromancer. So $15 for a single character class is a slightly tougher sell to me. Before the Necromancer, I played Diablo 3's story twice: once on PS4, and most of the way on PC. An entirely new class adds a lot of value if you play Diablo 3 not just over its five-act campaign, but for the endlessly repeatable content Blizzard is continuously adding. Diablo 3 is the certain sort of game that a certain sort of player can play for an entire "season" or tinker with for just a few hours in the excellent Adventure Mode. Additional valueĪfter a more-than-rocky launch, the Diablo 3 team has pivoted its product into a largely successful and well-loved platform. Deckard Cain still says "The Skeleton King!?" that way he does. Unlike Diablo 3's last new character, the Crusader, the Necromancer doesn't coincide with a major new expansion, storyline, or "Acts." There is new gear, much of it specific to the Necromancer, but front-to-back this is a new avenue to play existing Diablo 3, rather than "more Diablo." You still click on things in dungeons until they die. With the Rise of the Necromancer, DLC wants $15 for the new Necromancer class, plus a handful of other goodies. Which is exactly what you can do in Diablo 3, now that Blizzard has resurrected Diablo 2's Necromancer. You can't get much more "grim and decayed" than someone who literally brings the dead back to life to fight demons. In early pre-release screenshots, some saw Diablo's grim and decayed world of Sanctuary slipping down the rubbery, cartoonish path of Blizzard's own Warcraft universe. It feels like a million years ago now, but there was a time when one of the hottest topics among the video game community was over whether Diablo 3 looked too colorful. that's just a heart, y'all! reader comments 153 with
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